Digimania's team

A team of artists and inventors revolutionising the world of animation

Digimania's goal is to solve common animation problems, making it easier, faster and more cost-effective to create animated content. Our customers include professional animation studios, education bodies and hobbyists.

Our talented software team is collaborating with some of the world’s most exciting animators to develop a revolutionary 3D real-time renderer for the animation industry. Digimania's own animation studio is using the 3D engine to actively develop high-volume, low-cost animations for a range of global clients.

Digimania's latest news

  • RenderDigimania - New Release

    We are delighted to announce that RenderDigimania can now render Alembic files and has a shiny new, fully-featured material editor. Artists can also import and render OpenEXR images as part of a linear workflow. Download your free trial now.

    RenderDigimania - New Release
  • RenderDigimania in Asia

    Digimania are taking the latest version of RenderDigimania over to Siggraph Asia in Shenzhen, China. The Siggraph-timed release introduces Alembic functionality meaning more complex assets, baked simulations and deformer-heavy animations can be imported and rendered at lightning speed.

    RenderDigimania in Asia

Please don’t hesitate to get in touch or visit us for a chat and a demo.

Glasgow

70 Mitchell Street, Glasgow, G1 3LX, UK
tel: +44 (0)141 582 0600

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