Digimania's team

A team of artists and inventors revolutionising the world of animation

Digimania's goal is to solve common animation problems, making it easier, faster and more cost-effective to create animated content. Our customers include professional animation studios, education bodies and hobbyists.

Our talented software team is collaborating with some of the world’s most exciting animators to develop a revolutionary 3D real-time renderer for the animation industry. Digimania's own animation studio is using the 3D engine to actively develop high-volume, low-cost animations for a range of global clients.

Digimania's latest news

  • RenderDigimania website launched

    Our revolutionary render engine RenderDm applies technology taken for granted by the games industry to the 3D animation pipeline with breath-taking results. Are you ready to harness the power of a render farm on your desktop? We’re getting ready to formally unveil to the world at SIGGRAPH 2014 in Vancouver.

    RenderDigimania website launched
  • On the road again

    Digimania’s Head of Development Robert McMillan and Commercial Director Paul Collimore will be at FMX in Stuttgart 22 – 25 April. The dynamic duo are really looking forward to meeting European software resellers and discussing production trends with animation studios.

    FMX 2014

We have teams in central London and Glasgow. Please don’t hesitate to get in touch or visit us for a chat and a demo.

Glasgow

70 Mitchell Street, Glasgow, G1 3LX, UK
tel: +44 (0)141 582 0600

Get directions Call us now