Digimania's team

A team of artists and inventors revolutionising the world of animation

Digimania's goal is to solve common animation problems, making it easier, faster and more cost-effective to create animated content. Our customers include professional animation studios, education bodies and hobbyists.

Our talented software team is collaborating with some of the world’s most exciting animators to develop RenderDigimania, a revolutionary 3D real-time renderer for the animation industry.

Digimania's latest news

  • RenderDigimania version 1.0.4 has arrived

    Our Unreal engine-based real-time renderer has received a number of bug-fixes and feature enhancements, most notably the addition of soft shadows, improved handling of assets and rendering to QuickTime files.

    RenderDigimania - New Release 1.0.4
  • RenderDigimania - New Release

    We are delighted to announce that RenderDigimania can now render Alembic files and has a shiny new, fully-featured material editor. Artists can also import and render OpenEXR images as part of a linear workflow. Download your free trial now.

    RenderDigimania - New Release

Please don’t hesitate to get in touch or visit us for a chat and a demo.

Glasgow

70 Mitchell Street, Glasgow, G1 3LX, UK
tel: +44 (0)141 582 0600

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